Alright, so I’ve been grinding away at this game, trying to figure out the best way to build Sandy. It’s been a wild ride, let me tell you.
First off, I started completely blind. I mean, I jumped into the game, picked Sandy because, well, who doesn’t love a good brawler? I started leveling up, throwing points into anything that looked remotely useful. Damage? Sure. Health? Why not. Some weird ability that I didn’t even understand? Let’s give it a shot.
I spent hours just brawling, trying different combinations. Some were okay, some were downright disasters. I remember one time I tried to make Sandy a super tank, focusing all on health and defense. Big mistake. I was basically a punching bag that couldn’t punch back. I got wrecked, big time.
Then, I started looking around online, reading what other folks were doing. Found some forum posts, some random guides, you know the drill. Some of it was helpful, some of it was just… confusing, to be honest. I pieced together some ideas, ditched some others. It was a total mess, but hey, that’s part of the fun, right?
After a ton of trial and error, I finally started to see some results. I realized that Sandy’s strength isn’t in being a damage sponge. It’s about controlling the field, being a nuisance, and setting up your teammates.
Here’s what I ended up with:
- Focus on his super ability, that sandstorm is a game-changer. I put points into anything that made it bigger, last longer, or charge up faster.
- Don’t ignore his attack, though. It’s not about dealing huge damage, but about being consistent. You want to be able to chip away at enemies, build up your super, and be a constant threat.
- Movement speed is your friend. Being able to get in and out of the fight, reposition quickly, that’s crucial. You’re not a tank, you’re a slippery eel, remember that.
So, there you have it. My journey to building the best Sandy. It wasn’t easy, it was messy, but I think I finally cracked the code, at least for my playstyle. I’m still tweaking things here and there, but I’m having a blast. And that’s what matters, right?