Alright, so today I’m gonna walk you through how I’ve been tearing it up with Town Hall 9 armies in Clash of Clans. It’s all about finding what clicks for you, but I’ve got some solid strategies that have been working wonders for me. Let’s dive right in!

My Go-To TH9 Army Compositions
First off, let’s talk army comps. I’ve been playing around with a few, but these are the ones that consistently get me those sweet three-star victories:
- GoWiPe (Golems, Wizards, PEKKAs): This is a classic for a reason. It’s beefy and hits hard. I usually roll with 2 Golems, 2 PEKKAs, about 15 Wizards, a few Wall Breakers, and some Archers for cleanup. For spells, I bring 1 Rage, 2 Heals, and 1 Jump. The goal? Golems tank, PEKKAs and Wizards smash through the core.
- LavaLoon (Lava Hounds, Balloons): Ah, the air assault! I run 2 Lava Hounds, 24 Balloons, and a handful of Minions for cleanup. Spells? 2 Rage, 2 Haste, and 1 Poison. Get those hounds tanking for the balloons, and watch those defenses crumble.
- Queen Walk with Hogs: This one takes a little more finesse. Start with 4-5 Healers on your Archer Queen and funnel her in to take out key defenses and the enemy Queen. Then, send in about 30 Hogs with 2 Heals, 1 Rage, and 1 Poison. Timing is crucial here!
The GoWiPe Grind: A Step-by-Step Beatdown
Let’s break down the GoWiPe strategy, since that’s what I used most recently. I had this base, right? Pretty standard TH9 layout, but the air defenses were tucked in tight. I figured GoWiPe would be perfect to smash through the core.
- Golem Placement: I dropped my two Golems on opposite sides of the base to draw fire from multiple defenses. You gotta make sure those defenses lock onto the Golems first, otherwise your Wizards are toast.
- Wizard Funneling: This is where the magic happens. I carefully placed my Wizards along the sides to create a funnel, directing the PEKKAs towards the core. If your funneling sucks, your PEKKAs will wander off and everything falls apart.
- PEKKA Power: Once the funnel was set, I unleashed my PEKKAs and King right down the middle. I dropped a Jump Spell to get them over the walls and straight into the heart of the base.
- Spell Timing: I saved my Rage Spell for when my troops hit the Town Hall and started taking heavy damage. The Heal Spells were for keeping my Wizards alive while they cleared out the rest of the base.
- Cleanup Crew: After the main force did its job, I used my Archers to pick off any remaining buildings. It’s important to save a few for cleanup, or you might run out of time.
And boom! Three stars. Felt good, man.
LavaLoon: Riding the Winds of Victory
Okay, so the GoWiPe worked great against ground defenses. But when I came across a base with spread out air defenses, I knew it was time for the LavaLoon. This time I was up against this base with high hitpoints and air targeting defenses. Here’s the breakdown:
- Lava Hound Deployment: I sent in my two Lava Hounds to tank for the Balloons. Important thing: you want the Lava Hounds to trigger those Air Mines and Seeking Air Mines before your Balloons get near them.
- Balloon Barrage: Once the Lava Hounds were in position, I unleashed my Balloons behind them in a spread formation. This prevents them from clumping up and getting taken out by splash damage.
- Haste and Rage: I used Haste Spells to speed up the Balloons and get them to the defenses faster. The Rage Spells were for when they hit the Town Hall and needed that extra damage boost.
- Minion Mayhem: After the defenses were down, I used my Minions to clean up any remaining buildings. They’re fast and can quickly take out those pesky builder huts in the corners.
The key to LavaLoon is timing and placement. Get it right, and you’ll be swimming in loot.

Queen Walk Hogs: Surgical Strikes
Alright, let’s get to the Queen Walk with Hogs. This one is all about precision and timing. This time, there was a queen I had to take down. Here’s how I did it:
- Queen Walk Setup: I started by deploying my Archer Queen on one side of the base, followed by 4-5 Healers to keep her alive. I used a few Archers to help create a funnel and direct her towards the enemy Queen and other key defenses.
- Funnel Focus: It’s crucial to make sure your Queen is targeting the right buildings. Use a few troops to clear out any distractions and keep her on the right path.
- Hog Rider Horde: Once the Queen had taken out the enemy Queen and a few key defenses, I unleashed my Hog Riders from the opposite side of the base.
- Heal and Protect: I used my Heal Spells to keep the Hogs alive while they took damage from the remaining defenses. The Poison Spell was for any Clan Castle troops that came out to defend.
- Cleanup Time: After the Hogs cleared out the defenses, I used my remaining troops to clean up any remaining buildings.
This strategy takes practice, but when you get it right, it’s incredibly effective.
Tips and Tricks I’ve Picked Up
Alright, so here are a few extra tips I’ve learned along the way:
- Scout the Base: Always scout the base before attacking. Look for trap placements, Air Defense locations, and Clan Castle range.
- Practice Makes Perfect: Don’t be afraid to experiment with different army compositions and attack strategies. The more you practice, the better you’ll get.
- Clan Castle Support: Always have your Clan Castle filled with strong defensive troops like a Dragon, Baby Dragon, or Valkyries.
- Upgrade Priorities: Focus on upgrading your key troops and spells first. This will give you the biggest advantage in battles.
So there you have it! My TH9 army strategies and experiences. Hope it helps you crush some bases and climb those trophies! Good luck and happy clashing!